100 Bullets (video game)

The 100 Bullets video games were cancelled adaptations of the comic book series of the same name, which was created by Brian Azzarello.

[3] Its gameplay has been compared to other shooter video games including Halo, Max Payne, and Minority Report: Everybody Runs.

[2][3] Players would be offered a selection of weapons, which include pistols, a grenade launcher, a shotgun, and a rifle.

[2] The developers were planning to feature an auto-aim system that would cause the players' crosshair to stick to an enemy for a short amount of time.

[2] A stated goal of Acclaim's was to "challenge players to 'think before they shoot' and allow them to explore the moral implications of their actions".

[5][8] Careen Yapp (Vice president of licensing and business development for D3) was positive about the project and noted that the publisher would try to "maintain the authenticity consumers demand".

[8][9] D3 did not comment on the project for years; a rumour surfaced when a "GameStop insider" stated that it would release in 2009 on the PlayStation 3 and Xbox 360.

[10] All releases of this game excepting the Xbox 360 and Wii versions (which are labelled TBA or "to be announced") have been cancelled.

[3] Siliconera's Spencer felt thankful that the project was revived by D3 and called the comic series a "great property".