2000 A.D. (chess variant)

Parton describes his invention as "the game for Future Players in the Next Millennium", feeling that to be sufficiently challenging for later generations a variant should possess a larger board and increased possibilities.

The distinction between moving and capturing methods of most of the pieces is a feature characteristic of the game.

[a] The Gorgon, Ximaera (Chimaera), and Fury are all terrifying female monsters from Greek mythology.

The Attendant stands next to the Empress at the beginning of the game and moves as a chess king, but is stripped of all normal royal powers.

The following pieces capture the same as they move : Empress (E) Attendant (A) Unicorn (U) Pawn (P) The following pieces move as a chess queen, but capture (or exercise other power) in their own special ways: Capricorn (C) Gorgon (G) Ximaera (X) Dragon (D) Mimotaur (M) The following is an alternate piece; if used, Furies replace Gorgons in the starting position: Fury (F) Bibliography

The Gorgon —a fearsome creature in Greek mythology and in Parton's 2000 A.D.
2000 A.D. starting position (pawns on e3, f3, e8, and f8 are optional)