3-D Body Adventure

In 2014, Jordan Freeman Group, a subsidiary of ZOOM, officially released the title amongst other Knowledge Adventure titles, having secured the exclusive rights to upgrade and re-release the company's back-catalog to play on modern machines.

[2] In a comprehensive analysis of the title, one thing that stood out to Bilden som roar och klargör was the "lack of aesthetics of the images quality, this is mainly due to the unclear presentation form".

[3] Retrojunk felt it was memorable, despite not having as many activities as other Knowledge Adventure titles.

[4] Superkids playtesters felt the game offered a more interesting journey through the human body than they'd experienced in school.

[5] ComputerLife thought the game's special effects made it a better alternative to processing the information than taking a heavy book off the shelf.