The project was unveiled to the general public in a workshop entitled "3DiTeams – Team Training in a Virtual Interactive Environment" hosted by the American Society of Anesthesiologists Annual Meeting in San Francisco, California on October 16, 2007.
The training is based on the United States Department of Defense Patient Safety Program and Agency for Healthcare Research and Quality's TeamSTEPPS curriculum.
[7] Everyone has a predetermined role as a doctor, nurse, technician, or observer as the instructor begins a briefing for the upcoming patient interaction.
The final phase of learning is accomplished by an instructor's lead after action review of the team's communication skills during their interaction.
[8] In 2006, the Telemedicine and Advanced Technology Research Center, a subordinate element of the United States Army Medical Research and Materiel Command, funded a one-year $249,530 award to support the "3DiTeams: Gaming Environment for Training Healthcare Team Coordination Skills" study.