These can be constructed by gamemasters[a] for their players, and are also released by game publishers as pre-made adventure modules.
An adventure is a playable scenario in a tabletop role-playing game which a gamemaster[a] leads the players and their characters through.
A series of adventures played in succession are collectively called a campaign.
[2][4] Pre-written adventure modules have the advantage of being easier to run for new gamemasters,[5] especially linear ones.
[4][8] Solo adventures rose in popularity in 2020, as a result of the COVID-19 pandemic preventing people from playing role-playing games together in person.