Aero Fighters Assault[a] is an arcade-style combat flight simulator developed by Paradigm Entertainment and published by Vic Tokai and Video System for the Nintendo 64 in 1997.
The aircraft paint scheme for the four main characters is changeable by pushing the R-button in the selection screen.
Nonetheless, overall assessments were dismal, with most comparing it unfavorably to its PlayStation competitor Ace Combat 2[5][8][10] and/or to Paradigm's previous Nintendo 64 offering, Pilotwings 64.
[c] [15] Next Generation said: "All in all, the game needs more high-intensity dogfight levels, realism instead of science fiction trappings, and less linearity.
Had the gameplay matched its flight model, Aero Fighters Assault would have been a real gem.