Anders de la Motte grew up in the town of Billesholm in Skåne County in southern Sweden, where his mother was librarian in Bjuv.
With a plot that revolves around the modern IT community and social media revolution, with its hazards from narcissism, the novels feature a fast narrative style and language that evokes the world of a computer game.
De la Motte has opined that social media sites like Facebook encourage oversharing personal information with "hint of narcissism and desperation about it all".
[5] In a 2010 interview, De la Motte stated that he had written two unpublished drafts of novels prior to Game after his wife, a teacher, encouraged him to try his hand at the craft.
[7] In addition to the Game trilogy success in his native Sweden, the series received editorial praise in the United States from such publications as Kirkus Reviews and Publishers Weekly.