Angband (video game)

The current version of Angband is available for all major operating systems, including Unix, Windows, Mac OS X, and Android.

After Cutler and Astrand, the source code was maintained at the University of Warwick by Geoff Hill and Sean Marsh.

He also introduced Lua, a lightweight scripting language, with the intention of simplifying development of both the main game and its variants.

The Angband community, however, did not generally embrace the addition of scripting, with many expressing confusion over its usage, and was therefore later removed.

[16] Due to the absence of Lighton, Andi Sidwell assumed maintainership, with the support of the community, in December 2007.

[19][20][21] Among Angband's many derivatives[22] are MAngband (1997), a multiplayer variant; Zangband ("Zelazny"+"Angband") (1994), which incorporates elements of Roger Zelazny's The Chronicles of Amber novels;[23] and Tales of Middle Earth (1998), a Tolkien-themed game developed from the ZAngband code base.

David Brevik cited Angband's randomized levels and items as a "huge influence" on Diablo and "the model of what we wanted".

[24] Ernest Cline's novel Ready Player Two features the dungeon from Angband and "Morgoth's crown" as the location of one of the Seven Shards that the protagonists must collect.