[3][4] The story of Antonball follows exterminator Anton Ball walking away from a night in Brulo's bar, only to fall down a sewer.
[5] Anton is seen leaving Brulo's Bar with a soda in his hand, intending to go home but he accidentally falls down the sewers of Boiler City.
After defeating the Ballbuster, the tank explodes and Anton lands top of a car but chuckles in relief now that he is back on Boiler City.
Annie is channel-surfing through her TV in her apartment where she discovers that Brulo is holding the very first Punchball tournament where the winner receives a lifetime supply of Balble Tea.
In the ending, Annie shoulder bashes fellow contestants Danton and Nina out of sight to receive her trophy and Ballble Tea.
The gameplay is a mix between brick-breaker and 2D platforming, where one of the 29 playable characters has to clear all of the bricks in any given stage by bumping into a flying ball.
Antonball Deluxe was designed by indie studio Summitsphere, mainly its founder, Tony Grayson, who worked as co-coder, main-designer, and sole composer for the game.
[8][2] In 2007, Tony Grayson conceptualized the first iteration of Anton's character, who was originally named "Red Guy", and drew him for his forum profile picture.
[9] Despite receiving "good" feedback from Grayson's point of view about how to present his ideas and Devolver liking the game, they ended up rejecting Harm Yarders.
[9] Grayson originally planned to make 99 levels but due to time constraints, it was downscaled to 6 levels, he realized he could not use the name "Red Guy" for the protagonist due to the game being in black and white, so he choose the name Anton and changed the game's title from Brickball to Antonball.
[18][19] It was eventually shelved due to time constants, with Grayson thinking that it would work better as a stand-alone game rather than a mode.
[24] In July 2021, another piece of downloaded content released on steam featuring another new playable character: "Fixed Gold Evil Baby Paul (Shiny)".
[24] In September 28, 2021, the game released on Nintendo Switch with downloadable content included for free with no online mode.
Bobby Houston from Hey Poor Player called Antonball "frustrating", with the platforming being "increasingly complex [with] awkward controls".
[33] Jamie Russo from Screen Rant complained about the mode's difficulty, stating that the "levels range from mildly difficult to nearly impossible".
[36] Stuart Gipp from Nintendo Life was more negative, finding the mode a "touch too manic to be worth more than a handful of games".
[36] Last Word On Gaming was less positive, although they complimented the visuals for being "vibrant and animated" but stated they thought the music was okay but had "grating 8-bit tinny sound that can become too much to bear".
Tony Grayson expressed interest on making a remaster or sequel to Antonball Deluxe as he felt that the game's arcade focus was "great but unambitious", stating that it would be a modern take on Antonball Deluxe, wanting it to be more on line with Antonblast with its art and music being revamped to match with Antonblast.