[5] The term went on to be retroactively applied to work previously carried out within the umbrella of video games and archaeology, for example, the ethnographic investigations conducted by E. Johnson in The Elder Scrolls V: Skyrim.
Though Reinhard is credited with first applying the term to this study it is noted here that many other academic enquiries have previously tackled the topic under different names such as gaming archaeology and game-archaeology.
[17] Contributors have also explored aspects of game design and creation in relation to the discipline of archaeogaming, exposing parallels in the development of titles like the Day of the Tentacle remaster to the archaeological process.
The latter of the categories focuses on how video games, as a media form, can be used to supplement, overcome or provide novel methods for recording, expressing or communicating archaeology for academic purposes.
Archaeogaming began receiving global attention upon the publication of an August 2015 article on Vice Motherboard by Kathleen Caulderwood, "The Archaeologist Who Studies World of Warcraft.
"[19] The story received wider circulation courtesy of a follow-up piece on the video game site Kotaku, "Actual Archaeologist is Digging through World of Warcraft, Skyrim.