A commercial version, including drastic gameplay improvements, new features and reworked unit and terrain graphics is being actively developed with scheduled completion during the fall of 2018.
The surviving vehicles race for the treeline and disgorge their passengers while Vulcan mini-guns spew leaden fury at the fast-fleeing aircraft.
Freeware version only represented a hypothetical World War III scenario in 1987, while commercial edition covers all years from 1965 to 1991.
The game includes a wide variety of accurately researched and historical squads, weapons, vehicles, aircraft and artillery.
Unit morale, experience level and fatigue, command delay, a wide set of weapon and vehicle parameters are all taken into account to produce realistic combat simulation.
The game features a dynamic time of day and variable visibility, with the weather, including night and storm, influencing the battle and ground conditions.
The AI is able to analyse terrain both in offensive and defensive operations and conduct manoeuvres according to one of predetermined routines - Armored, Mechanized or Infantry - with emphasis placed on the corresponding unit type.
[3] Computer and Video Games said it "hides convincing Cold War combat drama under unassuming 2D top-down visuals".