Artemis of Bana-Mighdall

[1] As described in her comic book appearances, Artemis was born an Amazon as a member of the Egyptian tribe of Bana-Mighdall, who migrated from Greece to various European and Middle Eastern countries before finally settling in Egypt.

As they had renounced their Olympian gods once the two Queens parted ways, they eventually began to assimilate various religions and goddesses from the many lands they traveled to.

[3] Thanking the Amazons for their worship, one of their new goddesses created a powerfully consistent sandstorm to surround and protect their city from any outsiders who could not be trusted, or "ariadnas".

[5] At one point in her teens she briefly left her people to find a new life in Man's World, allying with Ra's al Ghul as he launched a plan to decimate the world with stolen nuclear missiles acquired with the aid of a salvaged Bizarro, claiming to be eighteen rather than fourteen and proving herself as a trained warrior by defeating several of Ra's forces.

After being defeated by Batman-although her ability to hold her own against him when she was only fourteen was still impressive-Artemis eventually turned against Ra's after leading him to Themyscira with the intention of allowing him to use it as a base, realising during the attack that she could not cause the deaths of her own people.

Soon an enraged Olympian god Hermes, who was in love with Diana, took vengeance on the desert Amazons for attacking his beloved, and the city of Bana-Mighdall was destroyed.

Though only fourteen years of age at this time, Artemis spoke before the Queen and Council to protest the planned attack as she felt that Amazons must not war against each other.

[1] During the attack on Themyscira, the witch Circe showed her true colors and teleported the island into a dimension of demons in order for both tribes to be destroyed.

Though only a few months passed in the real world, the time the Amazons spent in the demon dimension lasted ten years.

Because of this, and due to Man's World's respect of Diana, Artemis often would receive the cold shoulder from those she tried to help, extending even to her brief time in the Justice League.

[18] Diana's twin sister Donna Troy even showed resentment toward Artemis carrying the Wonder Woman title, which caused their first meeting to escalate into a heated argument.

Wanting to separate herself from her former title as Wonder Woman, Artemis used her skills learned in Tartarus to her advantage and joined a group of demon-hunting heroes called the Hellenders.

This interest was dropped though when she discovered that Sure-Shot's perceived self-assuredness was brought on by psychotropic drugs which were meant to keep various Hellender members fearless while battling the likes of demons and ghouls.

[25] It was during the initial meeting with Supergirl that Artemis would gain her revenge against Batman for his hostile attitude towards her when she attempted to join the Justice League.

Fortunately for Artemis, her devoted friend Belyllioth (now officially one of the thirteen rulers of Tartarus) has sworn her allegiance and protection to the Amazon for eternity.

After some time, Artemis returned to Themyscira to aid her Amazon sisters in the uneasy living conditions they continued to work in due to lingering animosities between the two tribes.

Civil war eventually broke out between the two groups of Amazons, leaving Artemis to take up the title of her tribe's chief warrior, or Shim'Tar.

Ultimately coming to her senses, Hippolyta finally forgave the Amazons of Bana-Mighdall for their previous transgressions, and joined her daughter Diana on the battlefield.

Together Queen Hippolyta and Princess Diana renounced their crowns, leaving the island without a structured government in the hopes of ending the needless slaughter brought on by the war.

He had his White House Chief of Staff, Mr. Ables, inform them that the U.S. government would ease the blockade if the Amazons agreed to transfer blueprints on how to create their own Purple Ray.

A large swarm of OMAC units were sent to the island and began to attack the Amazons as part of the events of Infinite Crisis.

Artemis and Philippus were assigned to oversee the battle, but soon lost faith in Hippolyta when they discovered some of her actions against Man's World proved to be less than honorable.

Due to their failure to follow through in stopping Hippolyta during the war, a disguised Granny Goodness cursed all of the Amazons by erasing their memories and scattering them across the globe with false personas.

Once freed, Artemis and the remaining Amazons gathered their dead and were provided a magical transport back to Themyscira where they were greeted by Hippolyta and Philippus.

An alternate version of Artemis is later introduced in the new DC Comics Universe as part of Red Hood and the Outlaws, along with Bizarro.

In addition to her enhanced Amazon strength, and fighting skills, she also possesses an overly large sized battle axe that contains magical properties, which also appears when Artemis calls upon it.

Through these adventures, Artemis steadily keeps track of the Bow of Ra's location, finally discovering that it was transported to Qurac.

She meets with Cassie Sandsmark who is also tasked by her Greek Amazon tribe and they fight, but they encounter Yara Flor's tribeswomen who want to talk to them.

Due to the result of a spell cast by Amazonian mystic Magala, Artemis possesses and has retained a great deal of Diana's overall physical dynamism, which should've dissipated after the contest of the mantle of Wonder Woman had passed yet it still persists to this day.

The waters of the Underworld provided the following: Acheron cleansed the pain of death, Cocytus aided lamentation, Phlegethon burned away all love, Lethe wiped all memories, and Styx filled her spirit with hate.

Artemis, as she first appeared in Wonder Woman #90 (September 1994). Art by Mike Deodato .
Artemis as Wonder Woman and Diana in alternate costume. Illustration by Mike Deodato
Artemis with Red Hood and Bizarro on the variant cover of Red Hood and the Outlaws (vol. 2) #22 (July 2018). Art by Guillem March.