It was developed by Flare Technology, the same ex-Sinclair team who worked on the cancelled Flare One and Konix Multisystem consoles.
[1] It was planned to be a 16-bit console and was slated at one point to be 32-bit.
[2] Work started in 1988 with a planned 1991 release to compete with the Super Nintendo Entertainment System and the Sega Genesis.
[3] The Panther was never commercially released as the design was abandoned for the Atari Jaguar.
The system has three primary chips: