Batsuit

In Batman: The Dark Knight Returns, the yellow ellipse design was explained as being a heavily armored, intentional target, to draw enemy fire away from his unarmored head and body.

[citation needed] The cape may also incorporate Nomex fire-resistant/retardant material (as demonstrated in the film Batman Forever and the Knightfall novelization by Denny O'Neil) and a Kevlar weave to slow the impact of bullets.

Occasionally, the cowl is depicted as having defense mechanisms such as electric shock or stun gas in order to prevent unauthorized removal (as shown in The Dark Knight, Batman: Hush, Superman/Batman, and Justice League of America#24).

[citation needed] Batman's cowl has also been depicted with shifting optical lenses that identify suspects' identities as well as their weak points (through medical records), while simultaneously avoiding the possibility of eye identification.

[citation needed] One of the cowl's ears carries a high-gain antenna for an internal communication device on the left side of the mask, allowing Batman to stay in contact with his allies.

In Batman Begins these bracers are part of the costume Wayne wore during his League of Shadows training, painted black – this set are hard enough to slice Ra's al Ghul's sword into many pieces.

[citation needed] In all eight one-shots of Bruce Wayne: The Road Home, which sets after the events of Batman: The Return of Bruce Wayne, show that Batman, acting as "The Insider", has developed an exosuit mimicking Amazo's capability of copying metahuman powers, includes Superman's heat vision, superspeed which is labelled with SF as in The Flash's Speed Force, Martian Manhunter's invisibility, emitting a Green Lantern's ring's energy, a lasso mirroring Wonder Woman's Lasso of Truth, and super strength.

[citation needed] After Bruce Wayne returns from his journey through time, he designs another Batsuit that differentiates from Dick Grayson's (concept drawings by artist David Finch) and adds further upgrades.

[citation needed] In Batman/Houdini: The Devil's Workshop, most of Batman's attire is concealed under a long thick coat, the exact costume not entirely visible in the dark of the night, although his cowl is the familiar style apart from notably thinner 'ears' than usual.

[citation needed] In Superman: Speeding Bullets, depicting a world where Kal-El was taken in by the Waynes and raised as Bruce, he initially goes into action wearing what appears to be the standard Batsuit, albeit with the mouth covered as well and visible padding around the edges of the arms and legs.

After Lois Lane convinces him that he would have more power as a symbol in the daylight, he adopts a new Superman-style costume, albeit without the red 'trunks' and with headgear that encircles his ears and chin while leaving his face exposed.

By the time of the storyline, she has adopted a darker costume, including metallic gauntlets on her forearms and wrists, shoulders, and exterior ankles, with the main suit consisting of nanites extending out from the belt to cover her body.

[citation needed] In Batman: Dark Knight Dynasty, Bruce Wayne's distant ancestor Joshua of Wainwright initially acts as a member of the Knights Templar, but when faced with a raid on Vandal Savage's compound after the rest of his group have been slain by Savage's minions, he dons his old family armour, which includes a bat-like crest and a helmet in the style of the usual Bat-cowl, including small points and a visor that shields his eyes, although his equipment consists only of a sword and a short iron knife.

In the present day, after Savage kills his parents on his wedding night, Bruce adopts the familiar Batman costume to hunt their killer, later adapting it into a spacesuit with its own air supply and the cowl now an actual helmet when he confronts Vandal on a space shuttle.

Of its many features, the most frequently used are a set of retractable scalloped glider wings (based on the ones on Dick Grayson's wingsuit as Nightwing and realizing what Bob Kane originally envisioned for Batman as a winged superhero) and jet boots which together allow for limited flight (McGinnis has access to an upgraded Batmobile for extended flights), an active camouflage system which renders him nearly invisible, and a two-way radio and video link system that allows Bruce to see and hear everything Terry does and give advice and communicate.

On several occasions in the live-action films, Bruce Wayne's appearance in this Batsuit template has been likened to that of "a giant bat", especially when his cape is spread wide in front of terrified criminals.

This movie suit[36] was notable for its introduction of the grapple gun with a motorized reel (which was later adopted by the comics), for the black eye makeup worn under the mask (which has been used in every live-action Batman film since), and for the construction of the cowl (which made it nearly impossible for Michael Keaton to turn his head while wearing it).

The costume was constructed of black kevlar-like material over metal plating (layers of foam-latex over a Neoprene bodysuit in reality, hi-tech body armor in the context of the film), instead of the light-gray spandex seen in the comics and in the 1966 live-action Batman television series.

This new Batsuit utilizes lenses that slide automatically over the cowl's eyeholes to display a sonar-generated image of Batman's surroundings to him, allowing him to see with more accuracy in extreme darkness or glare.

The Batsuits in this film were created from a less dense mixture of foam rubber, which resulted in much lighter suits and allowed more flexibility for Val Kilmer and the various stunt doubles, while increasing durability.

This armor features a kevlar bi-weave that can stop slashing weapons and can also deflect any bullet short of a straight shot impact, and reinforced joints that supposedly allow maximum flexibility and mobility, which Batman finds still hinders his movements due to its weight.

A manufacturing defect in the graphite used in the production of the first shipment of the cowl's components made its outer shell incapable of withstanding blunt trauma (a flaw Alfred demonstrates to Bruce using a baseball bat).

It carries a magnetic gas-powered grapple gun, an encrypted cell phone, bat-shaped shuriken, a medical kit, smoke bombs, mini explosives, periscope, remote control for the Tumbler, mini-cam, money and other unspecified equipment.

[citation needed] Batman's Batsuit is changed in The Dark Knight (2008) due to Bruce Wayne's growing frustration over his overall lack of mobility (leading to an incident where he gets mauled by Rottweilers while breaking up a drug deal).

According to costume designer Linda Hemming this backpack idea was developed, at the request of Christopher Nolan, as a fall back if the cape were to get caught up in the rear wheel of the Batpod in motion.

Multiple variants of the chest insignia were created, with the final design chosen because of the manner in which it emphasized Affleck's pectoral muscles[46] A second Batsuit was unveiled at ComicCon 2014, and unlike the first which is made of cloth, it is armored[47] and features illuminated white eyes.

Furthermore, the suit contains a small slot for injecting adrenaline into his body, as shown when he uses it to get up and tackle the thug trying to strangle Selina Kyle, after being knocked down by a shotgun to the chest at very close range.

The mask contains a "Detective Mode" visor to allow Batman to investigate crime scenes, see through walls, track enemies, collect data, navigate and locate signals.

Alfred constructs a concussion detonator (which attaches an orb of light that stuns enemies caught in the blast) for Batman, who also appropriates Deathstroke's remote claw gun (which fires a grappling claw that itself can shoot a grapple line to another object and pull it back to where it was fired) after defeating the assassin in the Penguin's lair; and after the death of the assassin the Electrocutioner, Batman obtains the killer's taser gloves from his body, using them for the rest of the game.

The Mark II's main body is light grey with an armored frame similar to the Exoframe Batsuit from The Dark Knight Returns, with the gloves (which feature no bracers), boots, cape, and cowl remaining all black.

Batman intimidates a mugger with his oversized cape displaying its scalloped edges. Art by Gary Frank (penciller), Mark Farmer (inker), and Danny Zozzo (colorist).
Batman's cowl in Batman Eternal #2 (June 2014). Art by Jason Fabok.
One of Batman's gloves as they appear in Batman vol. 2,#23 (August 2013). Art by Greg Capullo.
Batman's new suit when starting Batman Inc. Art by Jason Fabok.
Batman's suit with the utility belt showing various compartments. Art by Art by Mikel Janín.
Jean-Paul Valley in his Batman armor. Art by the character's co-creator Joe Quesada .
Batman's alternate costume in "Troika". Art by Graham Nolan .
Batman's suit in DC Rebirth . Art by Mikel Janín.
Batman's various costumes in animated adaptations.
The Batsuit of the 1960s Batman TV show, worn by Adam West .
The Batsuit of the 1989 Batman film, worn by Michael Keaton
Batman's armored costume unlocked for challenge mode in Batman: Arkham Asylum