The book tells the story of junior high school students who are forced to fight each other to the death in a program run by a fictional, fascist, totalitarian Japanese government known as the Republic of Greater East Asia.
The dystopian novel was previously entered into the 1997 Japan Horror Fiction Awards but was eventually rejected in the final round due to concerns over its depictions of students killing each other.
The state, known as the Republic of Greater East Asia (大東亜共和国, Dai Tōa Kyōwakoku), arose after an alternate World War II where Japan emerged victorious, and a rebellion was put down by the combined military and police forces.
They will explode if they attempt to remove the collars or linger in "Forbidden Zones": randomly chosen areas of the map that increase in number over time, re-sculpting and shrinking the battlefield and forcing the students to move around.
The collars secretly transmit sound back to the game organizers, allowing them to hear the students' conversations, root out escape plans, and log their activities.
Shogo – who is revealed to be the winner of a previous Battle Royale and hopes to put an end to the Program – avoids the fighting, joining with Shuya.
As the boat sails towards the mainland, Shogo succumbs to his wounds sustained during the fight with Kiriyama and dies, but not before thanking Shuya and Noriko for being his friends.
Takami then took an interest in the social aspect of a battle royal match, such as how former enemies work together in order to defeat a stronger foe and particularly how former allies betray each other for their own glory.
[3][4] Masao Higashi, who took part in the award's preliminary selection committee, later suspected this was due to its backdrop of students killing each other being too reminiscent of the Kobe child murders committed the previous year.
According to a spokesperson, the talks were only preliminary, but if a deal could be reached, the network would acquire rights to Koushun Takami's novel, then expand on it for an hourlong dramatic series.
[25] At the Television Critics Association winter press tour on January 13, 2013, CW president Mark Pedowitz stated "At this time, we're not planning to do anything with Battle Royale.
[3] All three members of the final round's selection committee that year admitted Battle Royale was the best work, but declined to award it due to its controversial content.
Hiroshi Aramata said that while it was the best nominee in terms of "story, structure, and subject matter," he felt it was too much of a Kinpachi-sensei parody and suspected its content would cause problems.
Katsuhiko Takahashi felt that although it was the superior work as far as its construction as a novel, giving the award to a story about students killing each other at "this time" would hurt the reputation of the competition.
Mariko Hayashi said that while she believed it was the best of the four novels, it was like reading an "unpleasant near-future manga" and "No matter how squarely it might be horror or how interesting it might be, I'm not so sure we should be writing stories like this.
"[31] David N. Alderman, writing for the Red Room site, gave Battle Royale a score of 4½ out of 5 stars, stating that the "story itself is brilliant.
Touted as being extremely controversial, especially for the time it was released, the book opens up all sorts of doors to conversations and thoughts about psychology, murder, survival, love, loyalty, and moral ground."
While noting that those who "cringe at slash and hack" should "steer away from this" since "it is a bit gory," he states that it is "definitely worth the read" and concludes that it has "touches of romance, and definitely some great moral themes to spark off in-depth conversations with others.
"[33] In The Journal of the Lincoln Heights Literary Society, Tom Good praises the novel, concluding that, as "a pulp-fiction horror tale, Battle Royale delivers plenty of thrills, action, suspense and fun.
Musetto of the New York Post also compared it to The Condemned, which the critic called "a bad rip-off" of Battle Royale as well as The Most Dangerous Game.
[44][45] The 2008 American young adult novel The Hunger Games by Suzanne Collins has been accused of being strikingly similar to Battle Royale in terms of the basic plot premise.
Additionally, the cover of its first issue bears a homage to the Battle Royale film poster; featuring the main characters posed in the same manner and a similarly designed logo.
[48] The novel and especially its film adaptation have been influential in global popular culture, inspiring numerous works of fiction in a number of different media, particularly in East Asia and the Western world.
[50][51] In 2021, Squid Game creator Hwang Dong-hyuk cited Battle Royale, particularly the manga version, as an inspiration behind the hit Netflix show.