Bit Pilot is a 2010 bullet hell action game created by the American indie developer Zach Gage.
Released on March 4, 2010, for iOS, the game was praised for its graphics and soundtrack but faced a mixed reception for its gameplay and controls.
In Super Massive mode, asteroids are smaller and faster,[6] but power-ups spawn more frequently and increase the player's size when collected.
[2][12] However, 148Apps and Edge felt that the gameplay, rather than its rewards for gaining points, gave it replay value,[5][13] and Tracy Erickson of Pocket Gamer and Kyle Vanhemert of Wired magazine commented on its lack of variety.
[1][5] Chris Reed of Slide to Play stated that he preferred for Bit Pilot to have a single movement stick,[14] while Andrew Hayward of GamesRadar+ described them as, "the most responsive [they had] experienced to date".
[6] Critics praised Bit Pilot's graphics and soundtrack;[3][1][5][16] some felt that they complemented the game's retro theme,[1][8][16] while a reviewer from The A.V.