Black Prophecy

Black Prophecy was a 3D real-time space combat massively multiplayer online game developed by Reakktor Media GmbH and published by gamigo AG for Microsoft Windows.

They are resistant to radiation, have redundant circulatory systems as well as backup organs, speak all languages and are true multitaskers.

By the genetic manipulation and optimization of human DNA, they were resisting the unusual and partially hostile environments in space and on the colony planets.

In addition, most of them are resistant to disease and epidemics, think faster, can detect ultra- and infra-sounds and have a long life expectancy.

The points could also be allocated to a tactics stat, which allowed players to perform various combat maneuvers, such as a U-turn or a speed boost.

Then the player started the crafting process, which took an amount of time based on the end product level.

The players would acquire different modules in order to customize their ships in many ways, such as engines, turrets, rocket launchers and shield generators.

The weight played a sizeable role in Black Prophecy, because the assembly would affect the speed of the spaceship.

[11] After 10tacle's bankruptcy announcement in August 2008, Reakktor released a statement confirming their commitment to the development of the game.

[16] Black Prophecy's setting and story have been developed by Sci-Fi author Michael Marrak.

[17] On 29 August 2012,[18] it was officially announced that Black Prophecy would be discontinued on 26 September 2012 due to financial issues.

Concept art of the game in its early stages of development.