Blaster is a first-person rail shooter released as an arcade video game by Williams Electronics in 1983.
A vague sequel to Robotron: 2084, the game is a shoot 'em up set in outer space.
The goal is to destroy enemies, avoid obstacles, and rescue astronauts in twenty levels, to reach paradise.
The game uses large, scaled sprites to give the impression of attackers and asteroids approaching the player's ship.
Cabinet art was done by Tom Schmelzer and Larry Day of Advertising Posters in Chicago.
Before warping, every object in the level will turn into 'E's and the ship will speed against a backdrop of a field of E with Energizers.
[2] The Atari versions were cancelled during corporate shuffling following the video game crash of 1983; they were eventually found and released to the public in 2004.
In an interview in Midway Arcade Treasures, Larry Demar explained that the game originally allowed continuing play by inserting another quarter.
One is on display in Palo Alto, California in the home of Jarvis's father and the second was converted into a machine for Devastator, a prototype game that was never released.