Bomb Alley

Bomb Alley is a 1983 computer wargame designed by Gary Grigsby for the Apple II and published by Strategic Simulations in 1983.

[2] Rich Sutton of Video Games wrote that he "highly recommended [Bomb Alley] for the intermediate player".

[citation needed] Historically, the Mediterranean Theatre had a wide mix of German, Italian, British, and American bombers and fighters.

[citation needed] A 1983 review in Computer Gaming World complained about this lack of detail, which may have contributed to Bomb Alley selling less well than Guadalcanal Campaign.

[citation needed] A line of code accidentally carried over from Guadalcanal Campaign halved the accuracy of the British torpedo bombers from what the manual said.

[citation needed] Another bug prevented the major Allied base at Gibraltar from receiving additional supplies, but there was a stockpile at the start large enough to last through most games.