Trendy Entertainment developed the indie title Dungeon Defence in 4 weeks using the Unreal Engine, which was released on February 4, 2010.
This drew a large US$18.2 million investment into Trendy by Insight Venture Partners, gaining majority control of the company.
This change followed by a buyout of the studio from its investors by the original co-founder Augi Lye, as well a transition of staff, with some veteran developers departing while new hires were brought in, bringing the total company size to 30.
Colin Fisher, a developer for Dungeon Defenders II, became the studio's creative lead before departing in July 2019.
[17] Although the studio culture had improved in the years since Stieglitz's departure, it worsened again when Lye asserted a larger role in day-to-day management.