Marchewka, born in 1973 in Ostrów Wielkopolski, displayed an interest in video games since his early childhood.
[4] In his final years of high school, together with his friends, he started distributing video games to different shops across Poland.
The endeavour was successful enough that, in 1991, when Poland introduced changes to its intellectual property laws, he pivoted to officially founding Techland.
[6] Techland started as a distributor of computer software and created Prawo Krwi, the first game developed in-house, in 1995.
[citation needed] In 2011, Techland released open world survival horror game Dead Island.
[7] In 2015, Techland released Dying Light, a first-person survival horror game for the PlayStation 4, Xbox One, and Microsoft Windows.
[15] Despite acquiring a 67% stake in the company for a reported US$1.6 billion, the Polish developer is to maintain creative independence and control over its brands.
[18] According to the lead designer of the company, Tymon Smektała: “we agreed that this is what we want to do and we want to create games with highly detailed graphics so that you can truly immerse yourself in this world.
Furthermore, the studio continues to provide ongoing post-launch support for Dying Light 2, ensuring a steady stream of updates and content for the game.