Unlike the original release, this version includes an option to mute the game by pressing the Time button during gameplay.
[45] In the Super Smash Bros. series, Mr. Game & Watch has an attack which has him hit opponents with a flag, referencing Flagman.
In the Super Smash Bros. series, Mr. Game & Watch has several attacks which has him hit opponents on either side with two hammers, referencing Vermin.
The player controls two firemen who carry a trampoline and must catch people who fall from a burning building and bounce them into a waiting ambulance.
The player must prevent pedestrians from falling into one of four sewers by temporarily bridging the open gaps with a manhole cover.
In Brawl and Super Smash Bros. for Nintendo 3DS, the stage Flat Zone 2 shifts between several layouts, one of which is based on Manhole.
In the Super Smash Bros. series, Mr. Game & Watch has an attack which has him hit opponents with a chair, referencing Lion.
[49] In Super Smash Bros. for Wii U and Ultimate, the stage Flat Zone X shifts between several layouts, one of which is based on Lion.
[59] The player controls Popeye, who has to catch objects thrown by Olive Oyl while at the same time avoiding Bluto's attacks.
If Popeye is upright in the center of the boat, he is safe from Bluto's attacks, but he may miss objects thrown by Olive Oyl.
The player controls a chef who flips various pieces of food, including sausage and fish, into the air with a pan.
[48] In Brawl and Super Smash Bros. for Nintendo 3DS, the stage Flat Zone 2 shifts between several layouts, one of which is based on Chef.
[50] In March 2010, Takara Tomy released officially licensed Game & Watch-styled keychains based on three different Wide Screen models, one of which is Chef.
The eggs roll faster as the total caught count increases, but temporarily slow down upon reaching multiples of 100.
The controversy following this discovery prompted Nintendo to apologize for the potentially offensive stereotype and announce that the animation would be changed in a post-release patch.
In Brawl and Super Smash Bros. for Nintendo 3DS, the stage Flat Zone 2 shifts between several layouts, one of which is based on Oil Panic.
Bulges in the hose give more water for Donald to use, but require Mickey to leave the pump to stop leaks.
In the Super Smash Bros. series until Ultimate, Mr. Game & Watch's forward air has him hit opponents with a package, referencing Mario Bros. One of his taunts from Super Smash Bros. for Nintendo 3DS and Wii U onward also references the game where he sits and sighs, referencing Mario and Luigi completing a level.
A burning oceanliner is displayed, and the player pulls a raft through shark-infested waters to catch the people who fall from the ship.
It features an unlit color LCD screen that faces downward to expose the translucent rear to an external light source, such as daylight.
[59] The player character is a military-clad Mario who delivers bombs from left to right, and must keep them away from flaming oil spills and enemy torches.
In the Super Smash Bros. series, Mr. Game & Watch's up air has him blow opponents upwards, referencing Spitball Sparky.
It was a prize for the Famicom's F-1 Grand Prix tournament on August 1, 1987 with the code YM-901-S.[67] It is a single-screen single-player game with a yellow case.
Lord Meiji, who he meets on the way, grants him a pair of boots which enable him to jump very high, armor that can break ceilings, and a head band which will help him find a sword that can defeat Dragalo the Dragon.
The objective of the game is to control Climber by jumping through a tower of platforms and landing on them, and by avoiding monsters and Blockmen.
Every eight phases, there is a boss fight against Oiram Repus, where the player must avoid a pattern of sparks for an amount of time.
When playing on "Game A" mode, the maze begins to move from left to right after a certain number of bombs are defused, and the player must find an exit back to the surface.
Stone platforms appear and disappear in a pattern, and the player must jump across them to reach a key at the top of the screen and gain entry to the temple.
This limited 35th Anniversary Edition Game & Watch version of Super Mario Bros. has a full-color pixel screen.
The size and shape of the hardware is similar to the Wide Screen series, plus a cross-shaped D-pad like the Donkey Kong model.