Company of Heroes 2 is a real-time strategy video game developed by Relic Entertainment and published by Sega for Windows, Linux, and OS X.
Thus, the resource intake will be curtailed if the opposing side captures territory that isolates ("cuts off") owned points from other allied sections in the map.
The building-damage system from Company of Heroes is retained and enhanced; wooden buildings set afire will continue burning until they are reduced to cinders.
Combat includes controllable units that are recruited and ordered directly by the player (through the user interface at player-controlled buildings, or through a doctrine ability), as well as activated support actions, such as artillery bombardment or air cover suppression.
Abandoned vehicles can be repaired by engineer units and recovered or captured by sending an infantry squad of sufficient size to crew it, or they could be destroyed by collateral fire to deny them to the enemy.
The game's Essence 3.0 engine introduces a new line-of-sight feature called the TrueSight system,[10] which aims to better emulate troop visibility in real combat.
The game introduces the "Theatre of War", a series of single-player and cooperative missions detailing various aspects of the Eastern Front campaign from both German and Soviet sides.
The first of these offerings is Case Blue, a package only free to pre-ordered copies and Red Star editions of the game, featuring the Axis forces during the Fall Blau campaign on the Eastern Front.
Starting from the fifth mission set in Stalingrad, Order 227 will be in effect if the player deploys Fresh Conscripts, Frontovik Squads, or Penal Battalions.
In a Siberian gulag in 1952, NKVD Colonel Churkin interrogates his former subordinate officer, Lieutenant Lev Abramovich Isakovich, about his journal detailing his experiences during the Great Patriotic War.
After reporting on the execution of Home Army partisans considered a threat to future Soviet rule in Poland, Isakovich is embedded to a penal battalion by Churkin.
[14] THQ executive vice president of core games Danny Bilson noted that the publisher will continue working on Company of Heroes 2 following its launch next year.
[15][16] The following month, on January 23, THQ had sold Relic Entertainment to Sega for US$26.6 million as part of an auction of the company's properties in result of the bankruptcy.
An article written for video game website Polygon by Colin Campbell reflecting on the subject stated that the "comments on forums and on Metacritic are testament to the strong feelings that the war still generates".
[30] In Russia and Post-Soviet states the game was found offensive by many users and critics for portraying the Red Army commanders as cruel, using their own soldiers in a cold-blooded way, exaggerating brutal war tactics.
[31] After the video made by the Russian blogger BadComedian (real name - Evgeny Bazhenov), thousands of people signed a Change.org petition demanding Steam to block the game in CIS countries.