Cook, Serve, Delicious!

The player controls the menu and running of a restaurant, with in-game currency being awarded by correctly filling customer orders.

Directed by David Galindo, it featured art by Sara Gross and music from Jonathan Geer.

The tower building in which the restaurant is included has had its business drop, but management has tasked the player with changing that fortune.

The player is given money, and a choice of twenty foods to place on the menu, but this can be increased by purchasing new equipment for the kitchen.

The day cycle includes rush hours at lunch and dinner, prompting more customers to come in during those times.

[2][3] Between days, the player can adjust their menu, buying new recipes, equipment or decorations with money earned.

[2] Touch Arcade's Jon Polson gave the iPad version four and a half stars, but did not think the simplified controls made the game better.

She also praised the game's soundtrack and gameplay, saying that "the ultra-smooth touch controls make Cook, Serve, Delicious a joy to play.

[14] The game fully released for Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch on October 14, 2020.

[14] This particular game is more story-driven than the previous games, taking place in a post-apocalyptic future, with the player taking the role of a human chef aboard a food truck manned by robotic assistants, competing in a national food truck championship.

Reflecting this, the game eliminates the chores of running the restaurant, while the player must be ready to serve numerous dishes at every stop along the route.

[15] A spin-off, Cook Serve Forever, was released in early access in May 2023, along with a demo that was launched in January 2023.

Screenshot from the game
During a game of Cook, Serve, Delicious! With customers waiting for eight meals being created simultaneously.