Craits

Craits (sometimes spelled Crates or Creights) is a shedding card game for two to five players derived from Crazy Eights, which forms the origin of its name.

Accounts of the game's origin are unclear, with some sources alleging it was created in the late 1960s in Chicago, Illinois[1] and others in the 1970s in Cambridge, Massachusetts.

Following the deal, the remaining cards are placed at the centre of the table, and the top card is turned over by the dealer, at which point the player to the left of the dealer begins play for the hand.

Failure to do so (which is often signified by an opponent calling idiot) results in the forfeiting of their next turn and having to draw two cards instead.

The functions of each card are as follows: If a two is played (including turned up by the dealer), "the count" begins, starting at a value of two.

The penalties for the shuffle pressures are independent for each player, and double throughout the game.

In a variation of Craits the face cards may be given functions of their own, and the scoring values in this version are the same as in the regular one.