Creatures (1996 video game)

[3] Creatures is an artificial life simulation where the user hatches small furry animals and teaches them how to behave, or leaves them to learn on their own.

The game is regarded as a breakthrough in artificial life research, which aims to model the behavior of creatures interacting with their environment.

"[2] The Electric Playground gave the same PC version universal acclaim, over a month before it was released Stateside.

At the time, John Moore of Mindscape explained that the company "expect[s] to sell more than 200,000 Creatures by the end of the year.

[20][21] The model built during development and photographed as the game's backdrop, is held at The Centre for Computing History, where it is on permanent display.