Crossing Souls

[1] Crossing Souls plays in 1945, where archeologist Dr. Carter Jones is sent by the U.S. government onto a secret mission to recover the Duat Stone, an artifact of mysterious, supernormal power, leading him to a forgotten tomb in the Valley of the Kings near Cairo, Egypt.

Half a century later, in 1986, five teenage friends, Chris, Matt, Charlie, Big Joe and Kevin, discover his corpse on a bicycle trip through the woods outside their quiet town in California, and with it also the Duat Stone.

However, their curiosity gets into the scope of former U.S. Army general Colonel Beringer, self-proclaimed Major Oh Russ, who had organized the Duat Stone's recovery in 1945, and now wants to stop the friends to get deeper into the artifact's power.

While the five teenagers go on an epic journey to uncover the secret behind the artifact and the spirits, that are made visible for them, Oh Russ threatens them and captures their parents and friends, to regain the Duat Stone himself and receive the power to control the deceased to accomplish his world invasion plan.

the Extra-Terrestrial and Super 8, while the level design and the orthogonal view were adapted from the original The Legend of Zelda, with the animation style of the cutscenes having been inspired by Teen Wolf, Saint Seiya, He-Man and the Masters of the Universe and Teenage Mutant Ninja Turtles, all of which are items of the 1980s.