Cruis'n

Cruis'n is a series of racing video games created by Eugene Jarvis and owned by Nintendo.

The series distinguishes itself from other racing games with its over-the-top presentation and fast-paced gameplay, featuring a wide variety of vehicles and tracks based on a number of real world locations.

The series debuted in North American and European arcades in 1994 with the release of Cruis'n USA, which, along with Rare's Killer Instinct, was advertised as running on Nintendo's Ultra 64 hardware.

The game was ported to the Wii by Midway with all aspects of the film license removed and released simply as Cruis'n.

The race starts in San Francisco's Golden Gate Bridge and ends at the White House in Washington, D.C. Arcade units can be linked to provide multiplayer gameplay.

Initially slated as a launch title for the home console, Cruis'n USA was delayed for over two months and released on December 3, 1996.

Despite the differences from the arcade original and poor reception from critics, the game was a commercial success and re-released in 1998 as a Nintendo's Player's Choice Million Seller title.

The Nintendo 64 version was developed by Eurocom and originally scheduled for release in fall 1997, but the game was silently delayed until the summer/fall of 1998.

In the Nintendo 64 version, most of the levels and tracks are available from the start with additional cars and stages and new paint jobs available as unlockables.

In 2004, Eugene Jarvis's new company, Raw Thrills, released The Fast and the Furious, an arcade game based on the 2001 film.

The Wii version was heavily criticized for its dated presentation, shallow gameplay and long loading times.

Tracks featured in the game are Death Valley, Madagascar, London, Rio de Janeiro, and Singapore.

Bonus vehicles consist of a helicopter, a cart, a truck, a London cab colored with the Union Jack flag, a police car, a double-decker bus, a dinosaur, and a dune buggy.

Cruis 'n Blast arcade cabinets