Dakar 18

Dakar 18 is a racing video game simulation developed by Portuguese studio Bigmoon Entertainment and published by Deep Silver for PlayStation 4, Xbox One and Microsoft Windows.

Dakar 18 simulates 14 stages spread across Bolivia, Argentina and Peru that give the player freedom to explore environments built from satellite images of the region.

In Competitor mode (standard difficulty level), there is no compass available, vehicles are more fragile, repairs are more expensive (Dakar Points and additional time) and opponents are more challenging.

Players can play as official rally drivers like Sam Sunderland, Carlos Sainz, Stéphane Peterhansel, Sebastian Loeb and many others, and can exit their vehicle and take control of the pilots to explore, rescue and repair.

TheSixthAxis[10] said that "Dakar 18 is sadly a misjudged game that can feel refreshingly different to start with but ends up being incredibly frustrating, behind the pace and poorly implemented."

Trusted Reviews[12] wrote that Dakar 18 "delivers something truly distinct in the wider racing genre, and though the core gameplay isn’t immediately accessible, it can be greatly rewarding to those that take a chance on tackling it properly."

Whereas IGN Portugal[14] mentioned that "Dakar 18 is an ambitious project from Bigmoon, which offers a very realistic experience of what it will be like to tackle a Rally Raid of this size and difficulty, having the potential to grab especially those who have followed the race since the days when it started from Paris to Senegal.

Its strongest point will be the Road Book navigation system, incredibly detailed and very interesting to follow and learn, but the game completely fails to offer an enjoyable driving experience, especially due to the lack of care and attention to the physics of the vehicles available."