Deadly Rooms of Death

In 2000 the author reacquired the rights from Webfoot and released the source code;[1] he continues the support and development as Caravel DROD.

In the fictional world where the game takes place (the Eighth), his job as a Smitemaster is to clear dungeons of invading monsters.

Each turn, the player can wait, move Beethro into any of the eight bordering squares to his current one (if not already occupied), or rotate his sword 45 degrees.

[4] Version 1.6, also called DROD: Architects' Edition, included improvements to some of the graphics, but most importantly a level editor, and was released in 2003.

[4] Community-designed rooms and levels are grouped together in packages called "holds", and extend the gameplay beyond the community-imposed challenges of previous versions.

Several commercial add-on holds have also been released for this engine as 'Smitemaster's Selections', such as "The Choice" (2005), "Perfection" (2005), "Halph Stories" (2005), "Beethro's Teacher" (2006), "Journeys End" (2006), "Devilishly Dangerous Dungeons of Doom" (2008), "Smitemaster for Hire" (2009), "Truthlock Method" (2011), "Flood Warning" (2012), "Treacle Stew" (2022).

[6] The second game in the series, DROD: Journey to Rooted Hold, was released on April 1, 2005 for Windows, Linux, and Mac.

[7] Also called DROD 2.0, the game includes many new additions and improvements, such as an expanded plot complete with in-game dialogue, higher resolution graphics; better user interfaces in both the editor and in game; new monsters and puzzle elements; additional customizability for holds, scripting system and connectivity to an online DROD database.

Cut scene support, a ray-traced lighting system and variables that allow non-linear plot progression are the most prominent new features of DROD:TCB.

The game takes the DROD franchise in a new direction and features a new character, Tendry, a member of the stalwart army, who tries to find his way to the surface world.

DROD has the highest rating amongst puzzle games listed at Home of the Underdogs,[4] and was recommended by Ed Pegg Jr. of the Mathematical Association of America[8] and Tony Delgado of GameSetWatch.