Set during a zombie apocalypse, the player attempts to guide a group of survivors from Florida to "the last zombie-free nation" of Canada.
Gameplay consists of two parts: exploration, in which the group moves through buildings searching for supplies and fighting zombies; and text-based events, where the player must choose a response to problems and receive boons or penalties.
There they are met by Mounties and a Justin Trudeau-lookalike, who easily defeat the zombies, congratulate the group and grant them Canadian citizenship.
[2] The studio's previous game, Wayward Souls, released in 2014, and following that, development on Death Road to Canada began.
[4] Rocketcat took inspiration from what Auwae called "the unintentionally funny parts of the Walking Dead," and George Romero.
"[5] Pocket Gamer felt that the gameplay contributed to making the game a "beautifully clammy, scratchy gem.