Video game remake

[1][2][3] The Legend of Zelda: Wind Waker HD for Wii U would be considered a remaster, since it retains the same, albeit updated upscaled aesthetics of the original.

[1] For example, for Sierra's 1991 remake of Space Quest, the developers used the engine, point-and-click interface, and graphical style of Space Quest IV: Roger Wilco and The Time Rippers, replacing the original graphics and text parser interface of the original.

[7] A port may include various enhancements like improved performance, resolution, and sometimes even additional content, but differs from a remake in that it still relies heavily on the original assets and engine of the source game.

[1] A port that contains a great deal of remade assets may sometimes be considered a remaster or a partial remake, although video game publishers are not always clear on the distinction.

Due to limited and often highly divergent hardware, games appearing on multiple platforms usually had to be entirely remade.

An early example was Gun Fight, Midway's 1975 reprogrammed version of Taito's arcade game Western Gun, with the main difference being the use of a microprocessor in the reprogrammed version, which allowed improved graphics and smoother animation than the discrete logic of the original.

and its sequel Pitfall II: Lost Caverns with new level layouts and colorful, detailed graphics.

Both of these games were distinguished from most earlier conversions in that they took major liberties with the source material, attempting to modernize both the gameplay as well as the graphics.

Galaga '88 and Super Space Invaders '91 were both attempts to revitalize aging arcade franchises with modernized graphics and new gameplay elements, while preserving many signature aspects of the original games.

As RPGs increased in popularity, Dragon Quest, Ys and Kyūyaku Megami Tensei were also remade.

Some XBLA and PSN remakes include Bionic Commando Rearmed, Jetpac Refuelled, Wipeout HD (a remake not of the original Wipeout but of the two PSP games), Cyber Troopers Virtual-On Oratorio Tangram and Super Street Fighter II Turbo HD Remix.

The 2009 remake of The Secret of Monkey Island took this a step further by allowing players to switch between the original and remade versions on the fly with a single button press.

The Nintendo 3DS's lineup also had numerous remasters and remakes, including The Legend of Zelda: Ocarina of Time 3D, Star Fox 64 3D, The Legend of Zelda: Majora's Mask 3D, Pokémon Omega Ruby and Alpha Sapphire, Metroid: Samus Returns, Mario & Luigi: Superstar Saga + Bowser's Minions, Luigi's Mansion, and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

[27][28] Skywind is a fan remake of Morrowind (2002) running on Bethesda's Creation Engine, utilising the source code, assets and gameplay mechanics of Skyrim (2011).

In November 2014, the team reported to have finished half of the remake's environment, over 10,000 new dialogue lines, and three hours of series-inspired soundtrack.

[32][33][34] There are also NES-style demakes of the Touhou Project games Embodiment of Scarlet Devil and Perfect Cherry Blossom.

[citation needed] For much of the 1990s in China, Hong Kong, and Taiwan, black market developers created unauthorized adaptations of then-modern games such as Street Fighter II, Mortal Kombat, Phantasy Star IV, Final Fantasy VII or Tekken for the NES, which enjoyed considerable popularity in the regions because of the availability of low-cost compatible systems.