Destiny of an Emperor

Destiny of an Emperor, known in Japan as Tenchi wo Kurau,[a] is a tactical role-playing video game developed and published by Capcom for the Nintendo Entertainment System.

Liu Bei gathers peasants and farmers from nearby villages and camps, eventually defeating Zhang Jiao and his people.

Although the game loosely follows the events portrayed in Romance of the Three Kingdoms, in many cases, the outcome is altered in Liu Bei's favor against the various other warlords of the period.

Unlike virtually every other RPG released at the time or since, the non-boss battles of Destiny of an Emperor do not consist solely of encounters with generic units.

After being defeated in battle, there is a random chance that the general will offer to join the party, usually under the condition that the player character pays him a bribe of either money or horses (which can be purchased at item shops).

Destiny of an Emperor is based on Hiroshi Motomiya's manga, Tenchi wo Kurau, which follows the story of Chinese historical figure Liu Bei and his sworn brothers, Zhang Fei and Guan Yu.

[3] A sequel to Destiny of an Emperor, Tenchi wo Kurau II: Shokatsu Kōmei Den, was released exclusively for the Japanese Family Computer.

This tool was originally meant to alter stats, but over time gained additional functionality, including the ability to edit maps, text, enemy encounters, and graphics.