Digimon World

Digimon World (Japanese: デジモンワールド, Hepburn: Dejimon Wārudo) is a role-playing video game developed by BEC and published by Bandai for the PlayStation.

The goal of the player, who is represented by an unnamed young boy, is to save the island by helping Digimon recover their memory and return to the city.

The gameplay revolves around raising a single Digimon from its egg form, hatching into a Fresh, up through In-Training, Rookie, Champion, and with work, Ultimate.

He must eventually go to Infinity Mountain (the final location) to confront the antagonist, Analogman, and the mega Machinedramon, and save the Digital World from destruction.

[8][9] Digimon World received a 23 out of 40 total score from editors of Japanese Weekly Famitsu magazine,[11] and went on to sell approximately 250,000 copies in the region by February 2000.

[4] The English version sold enough copies to qualify as a Greatest Hits title in North America, and Platinum in Europe, but received mixed reviews from critics, earning a 52.55% average on GameRankings.

[10] GamePro magazine criticized the game's "tinny" music and sound effects, as well as the largely uncontrollable nature of its combat system, recommending it only for "a hardcore Digimon fan".

It is based on the concept of an "evolving world," and like Re:Digitize, the player takes control of the main character, who travels alongside two Digimon partners.

Greymon (right) and MetalGreymon (left) battle as the player character (top middle) watches on, with menu and health bar visible at the top of the screen.