E.X. Troopers

[1] The player controls the protagonist, Bren, from a third-person perspective as he is challenged to navigate through different areas by running, dashing, grappling, zip-lining, and using his jet pack to quickly boost over a short distance.

The game also features melee combat, involving punching foes into the air to juggle them with firearms (much like Devil May Cry), kicking them away, and blocking their attacks.

Occasionally, there are missions involving VS piloting, which enables limited flight as well as the ability to perform stronger ranged and melee attacks.

Players can tap into their T-ENG reserve to release numerous forms of an exothermic (EX-T) blast to deal large amounts of damage to enemies.

Armour and weapon upgrades are created from gathering materials (sometimes from enemy remains, similar to Monster Hunter) and require paying vendors with points, which are rewarded after successful missions.

Mission-based mechanics allow players to take on core quests that progress the story-driven adventure, or sidequests from other characters during the campaign.

The game also rewards players with medals, which require progressing through the main campaign, completing secondary objectives in VR training missions, or playing in a unique manner.

Once the game has been beaten, additional VR missions are unlocked and the main campaign can also be replayed with the inclusion of secondary objectives, which may be attempted for more medals.

The game begins with the approach of spacecraft transporting enlistees to Neo Venus Construction Inc. (NEVEC) Academy's educational institutions on the planet E.D.N.

To confront the hostile force, Instructor Walter Stingray selects Bren to pilot a prototype VS equipped with a next-generation AI, capable of even autonomous behaviour.

After a fierce and intense fight, Bren and Walter successfully destroy the attackers, but are forced to eject from Gingira during atmospheric entry to the surface of E.D.N.

Troopers had a trademark that was filed in November 2011,[2] it was originally teased in an issue of Famitsu as a new Capcom project with limited information and without a title in April 2012, the same month as Lost Planet 3's announcement.

[3] The mysterious game was officially announced in another issue of Famitsu during May 2012, and revealed to be an action shooter for the Nintendo 3DS and PlayStation 3 headed by Shintaro Kojima (Monster Hunter producer).

The game shares the same world as Lost Planet, but features an anime art style (using a cel-shaded design aesthetic) and a school-themed atmosphere akin to a science fiction version of Capcom's Rival Schools: United by Fate or Project Justice.

The game's playable debut appearance occurred soon after at Capcom's Summer Jam exhibition event held at Tokyo Big Sight on June 30 and July 1, 2012.

Troopers lacks online services for multiplayer, but supports local play and a bonus "AR Marker" feature that activates in response to images from the game's website.

Players can use these codes by inputting them at the in-game console and unlock various items including costumes, weapon blueprints, and food.

Many codes unlock content which is part of a collaboration between the game and other parties ranging from external companies like Zoff & Otsuka Pharmaceutical but also other Capcom franchises like Monster Hunter.

Impressions from available previews of the game were nonetheless largely positive, and players have expressed their interest in seeing it translated for a wider release.

Troopers is flawless, but most important of all it's consistent and it enhances what was already there, highlighting the hot-blooded cast and underlining the plot in a way that just wouldn't work if it was done differently.

"[21] BitParade concluded their review by saying that "the beautiful simplicity behind its combat, and its razor-sharp speed and progression, are the culmination of carefully designing a game from the ground up for the portable format", claiming that E.X.