Family BASIC

[2] Koji Kondo wrote a section in the instruction manual for programming Japanese popular music in the game, as his second project for Nintendo.

[2] In IGN's 2013 retrospective of the Famicom's library that was lost to audiences outside Japan, Lucas Thomas called Family BASIC "a legitimate home computing solution".

He criticized the interface as "nebulous to navigate" but wondered how "it would have been fun to see what America and Europe's often brilliant hobbyist game developers of the '80s could have crafted with these tools in hand".

[8] Masahiro Sakurai, creator of the Kirby and Super Smash Bros. series, was inspired at a young age by Family BASIC, and described it as the biggest driving factor in his getting into the video game industry.

He devoted an episode of his YouTube program Masahiro Sakurai on Creating Games to the product, giving an overview of it and sharing some of his personal experiences with it.