The game is described by the development team as a "being involved in two student council school love comedy adventure" (ダブル生徒会にまきこまれちゃう!学園ラブコメADV, Daburu Seito-kai ni Makikomarechau!
The gameplay in Flyable Heart follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the appeal of the six female main characters.
A fan disc to the game, called Flyable CandyHeart with the tagline "The future is always connected", was released on February 25, 2011.
The gameplay in Flyable Heart requires little player interaction as much of the game's duration is spent reading the text that appears on the screen, which represents either dialogue between various characters or the inner thoughts of the protagonist.
Gameplay pauses at these points, and depending on which choice the player makes, the plot will progress in a specific direction.
She is skilled at mechanics,[13] and is the creator of Syo's robot roommate, Maxx (マックス, Makkusu, Voiced by: Momo Miki).
Flyable Heart is the twentieth project developed by the visual novel student UNiSONSHIFT, and the third under their Blossom subdivision.
[4][6] The scenario in the game was provided by three people, Tamaki Ichikawa, Bonanza Kazama, and Baria Ago,[2] based on the original story by the group @Piece, composed of Kichiemo, Ito, and Pero.
[4][6] A second manga adaptation illustrated by Shōko Iwami has also been announced to be serialized in ASCII Media Works' Dengeki G's Festival!