Bishop wrote: "With the more serious sims now delivering literally hundreds of cars, the allure of having a handful of different makes from the same manufacturer isn't nearly as strong".
[14][24] PC PowerPlay wrote: "Even without the numerous glitches and bugs the underlying game is so poorly realised that we find it hard to recommend this to even the most die-hard of Ford fans".
Harrison criticized the race tracks and the artificial intelligence (AI) of the "dumb and overly aggressive" rival drivers, and wrote: "The reason it's hard to be positive about Off Road is that even when it works and there are no gripes as such, it's still a horribly average experience, almost as though there's been a concerted effort to produce mediocrity".
[28] Simon Parkin of Eurogamer reviewed the PSP version: "For a game designed to appeal specifically to one type of car fan there's not much in the way of in-depth stats or tweaking".
[22] Dan Whitehead, also of Eurogamer, reviewed the PS2 version and called it "the latest in the inexplicably tenacious Ford Racing series", stating that it "continues that product line's tradition of bland design, minimal excitement and technical under-achievement".
[21] Ellie Gibson of Eurogamer, reviewing the Wii version, criticized the controls, the tedious gameplay, and wrote that the game had "ugly visuals, terrible AI and pathetic physics.
[23] Tom Atkinson of VideoGamer.com reviewed the Wii version and criticized the music and graphics, while writing as "just try straying from the designated route for a second and you'll quickly hit an invisible wall, discovering that this game goes about as far off the tracks as your average monorail".
[7] Roy Kimber of VideoGamer.com reviewed the PS2 version and considered it to be an average racing game: "It does have a budget price tag though, so it's worth a look if you don't set your expectations too high and just want a simple, easy-to-get-into racer to keep you occupied while you wait for something better to come along".