Freeware

[1][3][4][5] Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models.

[6] The term freeware was coined in 1982[7] by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels.

[4] The "free" in "freeware" refers to the price of the software, which is typically proprietary and distributed without source code.

[3] In contrast the Oxford English Dictionary simply characterizes freeware as being "available free of charge (sometimes with the suggestion that users should make a donation to the provider)".

Ad-supported software does not ask for payment for a license, but displays advertising to either cover development costs or as a means of income.

Both freeware and shareware sometimes have a limited evaluation period, after which the software is automatically disabled or starts displaying a request to pay a registration fee.

The Creative Commons offer licenses, applicable to all by copyright governed works including software,[23] which allow a developer to define "freeware" in a legal safe and internationally law domains respecting way.

There are several usage examples, for instance The White Chamber, Mari0 or Assault Cube,[27] all freeware by being CC BY-NC-SA licensed with only non-commercial sharing allowed.

Freeware has been criticized as "unsustainable" because it requires a single entity to be responsible for updating and enhancing the product, which is then given away without charge.

This Venn diagram describes the typical relationship between freeware and open source software : According to David Rosen from Wolfire Games in 2010, open source software (orange) is most often gratis but not always. Freeware (green) seldom expose their source codes. [ 5 ]