Frogatto & Friends

[5] Frogatto, a "quixotic" frog, wakes up in his small house on the outskirts of an archipelago-like land.

After battling and defeating the captain, the mayor tells him that Milgram, a powerful overlord who controls the majority of land, is attempting to take over the town and is locking down any travel outside of the village.

Hoping for a diplomatic and non-violent solution, Frogatto seeks out to find Milgram and speak to him personally, assuring the mayor that this is "a big misunderstanding".

After leaving the mayor's house, he finds that all traces of Milgram's army have fled, and all of the cages have been mysteriously unlocked.

After defeating him, Milgram accepts Frogatto's offer of diplomacy, and they talk over a cup of tea by a fireplace.

[6] In contrast to their previous project, The Battle for Wesnoth, the Frogatto team did development as a small centralized team, with the intention of building a solid engine and a game to showcase that engine, before trying to build a community around the game; the intent being to speed up development by reducing bureaucracy, and to enable stronger creative freedom over the work.

Frogatto's health, score, and money are displayed in the top-left, as well as the selected attack.