Front Mission 2089

was released for the Nintendo DS on May 29, 2008, titled Front Mission 2089: Border of Madness.

[3] A sequel, Front Mission 2089-II (フロントミッション 2089-II, Furonto Misshon 2089-II), was released for mobile phones in Japan in 2006 and 2008 for i-mode and EZweb services, respectively, continuing the story following a new main character.

Lastly, players can choose to play two unique scenarios - one with the Oceania Cooperative Union (O.C.U.

Links is a unique ability that allows multiple units to provide offensive support to each other during Player Phase battles.

Other returning features include armor coating, mission branching, part sorting, and remodeling.

By 2089, both super-states increase their military presence on the island and begin hiring mercenaries from all over the world.

The plot of Front Mission 2089 revolves around a group of mercenaries led by Ernest J. Salinger.

While many of the sorties involve basic reconnaissance and data collection, the mercenaries detect abnormalities by the border.

Mercenaries hired by both sides begin mysteriously disappearing, and many of them were last sighted near Mail River.

He won the Triple Crown of mixed martial arts, but left the sport in search of more "meaningful" work.

[6] The game was released on mobile phones with three chapters per month, a feature that would change on the Nintendo DS where it was rewritten to be more "linear", according to series producer Toshiro Tsuchida.

[10] This remake of Front Mission 2089 featured completely remade visuals, new character artwork, new cut-scene events, a rewritten story, new game scenarios, and new battle maps.

Also incorporated in the game were touchscreen features and a revised interface for more intuitive touchpad controls.

The plot of Front Mission 2089-II is a direct continuation of the previous game, revolving around a mercenary named Albert Masel.

mercenary outfit Chariots, Albert is given the codename "Tornado" and assigned a role of an assault-type wanzer pilot.

In the midst of a large investigation behind the mysterious disappearances of mercenaries on both sides, the Chariots are assigned by the Central Intelligence Unit (C.I.U.)

During their investigations, Albert and the Chariots eventually discover a link between the Vampires and a medical entity known as the B Organization.

[18] Like in Scars of the War, players go through a set number of floors to collect parts and weapons that can be used in the game.

As the game is modeled after Scars of the War, Front Mission 2089-II plays radically different from its direct predecessor.

Ranged weapons are now subject to accuracy losses based on the distance between the target and the attacking unit.

Front Mission 2089-II was first showcased in playable form at Jump Festa 2007 as part of Square Enix's gaming line-up.

The player battles an enemy wanzer.