GURPS stands for Generic Universal Role-Playing System – that is essentially a very flexible descendant of The Fantasy Trip.
The many additional supplements to the Basic Set enable GURPS characters to move easily from one gaming genre to another.
[2] The third edition revised GURPS Basic Set replaced the adventure with an appendix covering rules added in supplements between 1988 and 1994 that were generic in application.
The second volume is titled Campaigns (ISBN 978-1-55634-730-6) and addresses the information a GM needs to build a world.
The fourth edition basic set shifts the majority of that material into the core rule books.
It includes a quick but comprehensive guide to change characters or source book information to the new rules.
The first edition GURPS Basic Set was written by Steve Jackson with Creede Lambard and Sharleen Lambard, with a cover by Denis Loubet, and was published by Steve Jackson Games in 1986 as a boxed set containing four books (80, 72, 32, and 24 pages), sample character record sheets, and cardstock miniatures.
[2] The third edition GURPS Basic Set featured a cover by Michael Presley, and was published in 1988 as a 256-page book with a 16-page adventure (Caravan from Ein Arris).
[5] The first edition of the GURPS Basic Set was reviewed by Marcus L. Rowland in issue 83 of White Dwarf magazine (November 1986).
[6] Rowland comments: "While I can applaud the idea behind the system, I can't really recommend GURPS at its present stage of development.
[9] DeWolfe comments in his summary: "This game has looked at its peers and built on all of them; avoiding their mistakes and following their successes.