Galleon (video game)

The heroes sail to Epheremy and confront Jabez, who threatened its inhabitants into taking him to the site of the sacred tree.

Jabez consumes the sacred tree's just-bloomed flower to gain immense power, but is nevertheless defeated and killed by Rhama.

The title was originally going to be published by Interplay[7] but after numerous delays was cancelled and subsequently picked up by SCi.

Gard's company Confounding Factor closed its doors after the release and he returned to Eidos Interactive as a design consultant for the Tomb Raider franchise.

The graphical style of the game was intended to have a comic book feel as well as being influenced by Ray Harryhausen's Sinbad films and Burt Lancaster vehicles.