With their main supply line blocked, the crew destroys a Command Ship to resupply but takes considerable damage in the process.
Rush and Eli inform Colonel Young that they have been able to improve Destiny's sensors, but show that Command Ships await them at every Stargate from where they are to the edge of the galaxy, rendering themselves unable to obtain supplies.
Young reports this to Colonel Telford on Earth, but unfortunately, the only known Stargate capable of reaching Destiny remains in control of the Langarans who refuse to allow for its use.
The drones, finding their weapons ineffective, begin to perform kamikaze attacks on Destiny, causing minor damage.
While the science team program Destiny's course and revival systems, the other crew are each given the opportunity to use the communication stones to return to Earth and say their goodbyes to loved ones before being placed in stasis.
As they are about to initiate the long jump, they find that one of the last empty pods is not working, and one of the three will have to stay outside; they would be able to sustain life support for two weeks before it would need to be shut off, giving them the opportunity to try to fix the last chamber in that time.
The decision about who would be left out was decided by a coin flip, but the result would remain unknown to the audience, essentially setting up the season three premiere.
However, SyFy’s Erika Kennair requested a change, in which after Mallozzi wrote Colonel Young's speech, it was tweaked by Paul Mullie to include a reference of "three years," which alluded to the time it took for Destiny to reach its destination and the show's expected run.
He enjoyed the overall theme of the episode, speaking volumes about the characters working as a family, rather than trying to focus on "the search for the God signal that was said to be Destiny's true purpose."
Rush adding that "These two shared a satisfying scene where the elder scientist finally admitted to the slacker genius that he had tremendous potential."
Isler had particular praise for the writing expressing that "We should never take for granted how hard it is to come up with plausible scenarios for sci-fi shows...This story works as well as it does because these are all smart ideas, and the creative team deserves credit for all it."
Like Moody, Isler also praised Eli saying that "The greatest achievement of SGU is that it told a grand and poignant tale of a wide-eyed, lonely, insecure boy growing into a brilliant man, and leading a life of adventure that few could ever imagine."