Like its predecessor, Gauntlet II is a fantasy-themed top down dungeon crawler game and was released as a dedicated cabinet, as well as a conversion kit, both available in 2-player and 4-player versions.
New voice samples were added in Gauntlet II, identifying each player by their color and class (e.g. "Yellow Elf", "Red Wizard").
The only way to release this curse is by touching another player or entering the exit, turning any level containing "It" into a fantasy filled game of tag.
This can be found by completing specific achievements within the level (e.g., "don't be fooled", means that you must find the real exit first).
[4][5] The winners of the contest were announced in the April 1986 issue of Atari Games' newsletter,[6] and the developers implemented some of those submissions in Gauntlet II.
[1][7] Gauntlet II was ported to the ZX Spectrum, Amstrad CPC, Commodore 64, Amiga, Atari ST and MS-DOS in 1987.
The Game Boy version was praised by the German Play Time magazine for its technical implementation (including 8-directional scrolling), faithful recreation of graphics, and for evoking nostalgic feelings with similar sound effects; however, this version was criticized for difficult-to-recognize sprites and its technically weak theme music.