In astronomy, the geometric albedo of a celestial body is the ratio of its actual brightness as seen from the light source (i.e. at zero phase angle) to that of an idealized flat, fully reflecting, diffusively scattering (Lambertian) disk with the same cross-section.
The geometric albedo of these bodies can be difficult to determine because of this, as their reflectance is strongly peaked for a small range of phase angles near zero.
Other Solar System bodies are not in general seen at exactly zero phase angle even at opposition, unless they are also simultaneously located at the ascending or descending node of their orbit, and hence lie on the ecliptic.
Light is preferentially reflected straight back to its source even at low angle of incidence such as on the limb or from a slope, whereas a Lambertian surface would scatter the radiation much more broadly.
A geometric albedo above unity means that the intensity of light scattered back per unit solid angle towards the source is higher than is possible for any Lambertian surface.