FontForge can use Potrace or AutoTrace to auto trace bitmap images and import them into a font.
Parts of FontForge's code are used by the LuaTeX typesetting engine for reading and parsing OpenType fonts.
[16] In 2011, FontForge was packaged for easier installation on Mac OS X by Dr. Ben Martin with support from TUG.
In 2013, the FontForgeBuilds project was started on SourceForge to extend this; it was subsequently entirely rewritten, and is today maintained by Jeremy Tan as a Windows application.
In 2012, Crossland organized a new project website to be hosted on GitHub Pages, fontforge.github.io, and used funds raised from teaching FontForge to beginners to hire a contract web designer.
With his support Martin added a real time collaboration feature that was presented by them both as a keynote at the Libre Graphics Meeting 2013 in Madrid.