Glider (video game)

Glider is an action game written by John Calhoun for the Mac and published as shareware in 1988[1] under the company name Soft Dorothy Software.

[2] When Casady & Greene went bankrupt in 2003,[3] the rights to the series reverted to the author, who opted for a period of time to give the game away on his website.

The other bonus items are pieces of paper (extra lives), a variety of clocks (points), and batteries (temporary increased speed.)

A puzzle element is added to the gameplay in the form of switches controlling vents, lighting, home applications and even enemies.

Glider 4.0 was designed around rooms inside a house and the game's theme included such elements as claustrophobia and stormy weather.

Inside Mac Games praised Glider PRO for its entertaining and non-violent gameplay, in addition to having a two-player mode that did not require modems or a network.

[10] AllGame editor Lisa Karen Savignano described Glider 4.0 as "an interesting and fun game that will challenge people of all ages".

A screenshot from the Glider PRO game in an outside area.
Most of the game takes place inside a house, but this one is outdoors