Glider Rider is an isometric action-adventure game published by Quicksilva in 1986 for the ZX Spectrum, Commodore 64, and Amstrad CPC.
To complete the mission he has been given a supply of grenades and a motorcycle capable of transformation into a hang glider.
Let's be honest, whilst Spectrum games are often the most original and inventive, sometimes most of us envy just a little the three-channel funk music possible on the Commodore.
Envy no more, the continuous soundtrack on Glider Rider is as funky and exciting as anything you've heard - hardened Sinclair users in the office rose as one from their seats to stare at the TV - surely it couldn't be!
Not only a get-on-down soundtrack but digitised effects as well, including a remarkable ring-modulated bell sound at the end of the game.".