Grand Prix (video game)

Grand Prix is a time trial, and the competing cars are obstacles rather than competition for the finish line.

[3] Driving over an oil slick causes the player's car to skid slightly sideways, but does not slow it down.

Colliding with any wall of the bridge stops the car, and the player must slowly gain speed to continue.

Competing cars do not cross bridges nor the finish line; if they are about to approach either one, they stop suddenly.

When David Crane developed a technique for painting large, multicolored sprites on the 2600, he made a color pattern that reminded him of Grand Prix racing stripes.

[5] Edwards commented that "all in all, the graphics and required skill make Grand Prix a game worth purchasing".

A race in progress